![]() * - Chemlights and flares now work again. * - Humanity should now work increase again. * - Temperature icon should not disappear anymore. * - Fixed some base class's for vehicles reporting issues with crew ![]() (running into zeds will no longer dmg the player)) ( Zeds can no longer dmg without running the attack animations. * - Zeds will no longer magically hit players just becuase there within 3 meters. * - EH's updated to work with bettleye filters. (Some objects can still be walked thought) * - Zeds should no longer walk though all objects. * - logout timers updated from sleep 3 to sleep 1 this should now fix long logout timers. * - Spanish, French StringTables updated. * - Zeds talk, lowed to 80 meters down from 200 meters this will stop any zeds targeting for sight/noise outside of this radius * - Deer stands has it's own loot table (Hunting). * - Backpack Spawns should now see higher grade backpacks more. * - Updated Infection to cough, shake camera and loose blood. * - Players will now drop empty cans after consumption to nearest lootpile or creates new one. * - Updated zed attraction to dead players from 50 meters to 20 meters. * - Max local zeds per client now fixed at 40 zeds, Global at 40 +10 foreach player within 400 meters and total 500 zeds max. * - Weapon fire sounds divided by 2 (This will help us settle zeds hearing a little more) (107_DZ Zed pull range 450 meters / 2 = 225 meters (capped 120 meters aboue for now)) * - Epeen key moved to Custom Controls - Use action key 20 (No default key needs setting up) * - Added push bikes to the zeds pull from vehilce list. * - AI behavior updated to try making them zigzag less. (this should help long range agro, This is zeds max target range). * - Max Range of targets 120 meters down from 300 meters. * - Updated logout system to check radius of zeds from 50 meters to 35 meters (30 sec count) * - loot weighted array generation fixed. * - BAF_L85A2_RIS_Holo Removed from crash site's added to Military tables * - BoltsSteel replaced with WoodenArrows. New models and textures for FoodBaconRaw and FoodBaconCooked. 2rnd shells for pellet and slugshot shotgun ammunition (no more 8 bullets shown on ground when it's actually 2 bullets) Model for Compass instead of green pouch in loot pile New Food: MRE military rations (Military Loot) New melee weapon: Machete - (Farm - Hunting) ![]() (Can) Powell's New England Clam Chowder (Powell) (Can) Herpy Dooves Canned Muffins (DerpyHooves) (Can) Demon Groves Green Beans (DemonGroover) (Can) Curgon's Chicken Noodle Soup (Curgon) (Can) Bad Guy's Ubiquitous Peaches (UbiquitousBadGuy) (Soda) Mikhail Made Lemonade (-=PA=-Mikhail) (Soda) Long's Island Iced Tea (Clayton) * - 20% of breaking WoodenArrow when firing it. * - WoodenArrow can be picked up after use. * - WoodenArrow added 6 arrows can be turned into a quiver. * - Crossbow Quiver added - 6 arrow mag size. * - BAF_L85A2_RIS_SUSAT - (Heilcrash - HeliCrash_No50s) * - Zed attraction, this will draw zeds to loiter closer to players over time. * - Added a 2 minute delay to new zeds spawning once MaxLocal zeds fall's below the acceptable level. * Microsoft Visual C++ 2010 SP1 x86 Redistributable Feature requests can also be made through this system.Ĭlient Files: Files: beta-patch Please make sure they are listed to the DayZ project. The ideal place to load bugs is at the community bug tracker: Not because of the energy it produces but, because of the hole it makes.Īnyway this subject is a little dark for me on a Friday morning. THAT is why the bigger bullet or buck is so effective. To instantly immobilize a person because even a body in shock and pull a grenade pin or pull a trigger.īasically if you cant get them in the head or heart you wanna cause as much blood loss at possible. That's the whole point of the double tap. Most of the time its shock that kills a person from a bullet wound unless its a hydra shock hit (head or heart). Its pretty amazing thing if you wanna go into all the scenarios that might happen from that. You might even go numb and shake from the massive blood loss. Depends on the placement but, one things for sure your knees would simply give out within a second you would just drop down dead or in shock and in a LOT of pain. Point blank with buckshot MIGHT make you take a step back but you might lean forward also.
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